Pretty good considering it’s a 12-player map 50% of the hard work is already done. Up to 6 Commanders can be in one faction. It also seems that to not make it too easy some commanders do not join their chosen side. The Freedom faction is the hardest, as it only starts with 1 Commander and doesn’t have an NPC Faction, but the game probably balances that out. The Paragon NPC faction helps the Empress while the autonomous assist CORE. Carminia and CORE always start with 3 commanders on their side. Depending on the campaign choices is also difficult, since more or fewer commanders will enter one faction.
The player can choose which commander to play and change allegiance when asked which side to join. Based on your choices in the previous faction campaigns, each character will pick him accordingly.
All 3 factions meet here for the final battle.